About me

I have received my PhD in computer sciences in late 2012, under the supervision of Gaël Guennebaud and Christophe Schlick. During my PhD, I worked on smooth surfaces representations aimed for interactive modeling and on Color gradient representations.

My main areas of interest are geometric modeling, images representations and images synthesis. More specifically, I focus on representations and tools design for interactive manipulation.

Publications

2012

Title
Représentation hybride pour la modélisation géométrique interactive
Authors
Simon Boyé
Detail
Computational Geometry. Université Sciences et Technologies - Bordeaux I, 2012. French
Abstract
Nowadays, virtual objects have become omnipresent. We can find them in various domains such as entertainment (movies, video games, etc.), computer-aided design or virtual reality. Our main focus in this document is the modeling of 3D objects in the domain ...
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Title
A Vectorial Solver for Free-form Vector Gradient
Authors
Simon Boyé - Pascal Barla - Gael Guennebaud
Detail
ACM Transaction on Graphics, ACM, 2012, Proceedings of Siggraph Asia 2012
Abstract
The creation of free-form vector drawings as been greatly improved in recent years with techniques based on harmonic or bi-harmonic interpolation. Such methods offer the best trade-off between spar- sity (keeping the number of control points small) and expressivity (achieving ...
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2010

Title
Least Squares Subdivision Surfaces
Authors
Simon Boyé - Gael Guennebaud - Christophe Schlick
Detail
Computer Graphics Forum (Proceedings of Pacific Graphics 2010), Wiley-Blackwell, 2010, 29 (7)
Abstract
The usual approach to design subdivision schemes for curves and surfaces basically consists in combining proper rules for regular configurations, with some specific heuristics to handle extraordinary vertices. In this paper, we introduce an alternative approach, called Least Squares Subdivision ...
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